Royal Life Saving Society - Australia

Suite 6, Level 4

173-179 Broadway

Broadway NSW 2007

info@rlssa.org.au

Tel: (02) 8217 3100

Fax: (02) 8217 3199

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THE SWIM AND SURVIVE GAMES

Have fun with your friends in a team environment

Overview

Ages

7-12 years

For

Experience:

Ages

Girls and Boys

Beginner to Advanced. Events are based on your level of ability

Modified Games and Activities that promote fun, teamwork, physical activity and participation for everyone

The perfect environment for kids to have fun, make new friends and create memories that last a lifetime

What are the Swim and Survive Games?

There are over 300 Swim and Survive Partners across Australia providing boys and girls the opportunity to learn swimming and survival skills.

 

The Swim and Survive Games is the next step for kids who really enjoy their swimming and lifesaving. It’s the perfect environment for kids to have fun learning through play, make new friends and create memories that last a lifetime.

 

Events are modified so children can continue to develop their skills in an enjoyable, safe atmosphere. We recognise that it is largely an army of volunteers that run our Swim and Survive Game for the love  and the enjoyment that it provides their kids.

What to expect

We don't want to put kids in adult environments too early and that includes deep water, congested pools, unnecessary physicality and an over-emphasis on winning when fun and skill development is more important. 

It is important that our Junior Lifesavers are familiar with, and adopt, the "everyone can be a lifesaver" philosophy. It is this philosophy that ensures participating boys and girls have a fun, safe and positive experience that is suitable to their needs. 
 

Event Types

Within this stage a coach will have a basic understanding of Pool Lifesaving as a Sport and the key rules and parameters associated with theirs and an athlete’s participation in Pool Lifesaving.

Lifeboat challenge
Paddle and Pick up a Patient and return to shore
Swimming and Swimming Relays
5m - 50m swim events
Lifejacket Relay
Player 1 wears a lifejacket and swims to the other end of the pool (or required length). Life jacket is removed and passed to player 2. Alternatively player 2 already is wearing a life jacket ready to go. Player 2 then swims back etc.
The Line Throw
Throw an unweighted rope to a person in the water and pull them to pool side (to safety)
The Underwater Obstacles
duck diving through hoops, climbing over the big mats, etc
Kickboard Relay
Students will be required to lie on a kick board and make their way from one end of the pool to the other. The kick board must be passed on to the next team member.
The Manikin Carry
Player 1 swims the required length to player 2, affixes rescue tube and tows back to the other end, to safety.
Ping Pong Scramble
Colour Buckets- team that collects the most in allocated time get the points.
Noodle Race
Ride their noodle across the pool. Across the shallow end of the pool.
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